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LuciadCPillar 2025.0.07
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This class contains the graphics effects that can be applied to a map. More...
#include <luciad/maps/effects/GraphicsEffects.h>
Public Member Functions | |
| AmbientOcclusionEffect & | getAmbientOcclusion () |
| Returns the Ambient Occlusion effect that is used. More... | |
| const AmbientOcclusionEffect & | getAmbientOcclusion () const |
| Returns the Eye-dome lighting effect that is used. More... | |
| AtmosphereEffect & | getAtmosphere () |
| Returns the atmosphere effect that is used. More... | |
| const AtmosphereEffect & | getAtmosphere () const |
| Returns the atmosphere effect that is used. More... | |
| EyeDomeLightingEffect & | getEyeDomeLighting () |
| Returns the Eye-dome lighting effect that is used. More... | |
| const EyeDomeLightingEffect & | getEyeDomeLighting () const |
| Returns the Eye-dome lighting effect that is used. More... | |
This class contains the graphics effects that can be applied to a map.
You cannot create a GraphicsEffects. Instead, you can retrieve it from luciad::Map::getEffects and assign properties.
Available effects are:
| AmbientOcclusionEffect & luciad::GraphicsEffects::getAmbientOcclusion | ( | ) |
Returns the Ambient Occlusion effect that is used.
Note that Ambient Occlusion is only applied in 3D views.
| const AmbientOcclusionEffect & luciad::GraphicsEffects::getAmbientOcclusion | ( | ) | const |
Returns the Eye-dome lighting effect that is used.
Note that Eye-dome lighting is only applied in 3D views.
| AtmosphereEffect & luciad::GraphicsEffects::getAtmosphere | ( | ) |
Returns the atmosphere effect that is used.
Note that the Atmosphere is only applied in 3D views.
| const AtmosphereEffect & luciad::GraphicsEffects::getAtmosphere | ( | ) | const |
Returns the atmosphere effect that is used.
Note that the Atmosphere is only applied in 3D views.
| EyeDomeLightingEffect & luciad::GraphicsEffects::getEyeDomeLighting | ( | ) |
Returns the Eye-dome lighting effect that is used.
Note that Eye-dome lighting is only applied in 3D views.
| const EyeDomeLightingEffect & luciad::GraphicsEffects::getEyeDomeLighting | ( | ) | const |
Returns the Eye-dome lighting effect that is used.
Note that Eye-dome lighting is only applied in 3D views.