Everything that is used as input to interact with the map.
More...
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| | mouse |
| | Everything that is used as input to interact with the map using a mouse.
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| | touch |
| | Everything that is used as input to interact with the map with a touch device.
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Everything that is used as input to interact with the map.
See related article for an overview of the controller API and how input events are related to it.
◆ ButtonState
Possible state of a button or a key.
luciad/input/IInputEvent.h
- Since
- 2020.1
| Enumerator |
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| Pressed | When the button or the key is pressed.
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| Released | When the button or the key is released.
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◆ EventStatus
Indicates the status of an event.
luciad/input/EventStatus.h
- Since
- 2020.1
| Enumerator |
|---|
| Start | Used to indicate the start of an event.
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| InProgress | Used to indicate that the event is in progress.
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| End | Used to indicate the end of an event.
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◆ ScreenDistanceUnit
Expresses units for length across a display.
luciad/input/ScreenDistance.h
- Since
- 2022.0
| Enumerator |
|---|
| Pixels | Device independent pixels.
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| Millimeters | Physical millimeters on the screen.
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